Depth topography

Does anyone know how to build something similar to this with TouchDesigner?

https://www.youtube.com/watch?v=YLYO0YhY83w

Hello,

Yes I have done it in two occasions.

– one with kinect and at that time with Isadora and Processing (GLSL shader) easely adaptable to TD. (thats not sand but body)

– one is without direct interactivity, using bathymetry, a PS4 joystick to move and point cloud to vizualize. Using GLSL shader to colorize points depending on depth.

(at 9’08“ left screen)

If I have time, I will make a tuto :slight_smile:

Thank you!