Hello,
I’m trying to convert a kinectAzure depth map record from the kinect API.
The fact is i have no clue how to use the Lens DistorTop correct the image.
I already have the depth, but of course there is something going wrong on the y axis.
Some knows something ?
You will find is the zip :depth map and toe.
- a solution with out GLSL.
- a solution with GLSL.
16bit_Depth_Azure.zip (995.3 KB)