Did anyboby ever had windows not properly resize?

Hi,

as I’m wading through a think swamp of pipes not updateing (seems to be another problem according to Derivative but even littering my files with nulls force to cook at everyframe we’re still having a hell of a time getting these pipes to “wake up”…) and try to implement hack for the reported bug of panels opening the first time with a border around them, I ran into an old mis-behavior, which is:

  • a touch process window does not resize in x and y independently. it only scales uniformly, making working in it very difficult.

of three touch processes I’m running only one has that problem.

Did anyone else ever experience being unable to properly resize x and y independently, only together (ie you grab a corner and no matter what you mouse does, the window only scales mantaining its aspect ratio)? Any workarounds? I wouldn’t know how to cause that on purpose, but it’s happening, and since my window is starting out not very tall, I really can’t work with the file!

I’m getting really frustrated.

tx for any help,
d

if your talking about directly opening a COMP’s panel then you need to set the COMP’s ‘Window and Tile Fill’ parameter to stretch.

But if that COMP is used in perform mode, the ‘Window and Tile Fill’ setting seems to be ignored. bug?

no I’m talking about the main Touch app window.

d

I noticed a similar bug a few weeks ago, its fixed now (in unreleased builds). In my case it had to do with opening up in perform mode, then hitting esc to go to normal designer mode. The windows were keeping some of their perform mode settings.

Would this explain what you’re seeing?

it might - right now for some reason my window is still resizing uniformly - keeping the aspect ratio - but somehow it is the same aspect ratio of the monitor so it’s not bothering me as much :slight_smile:

I’ll try the new releases when they come out.