Is it possible to have an 8-bit RGBA anti-aliased render TOP and a chained 16-bit RGBA non-anti-aliased Render Select or Render Pass? For my purposes, the render TOP is a beauty pass and the render select is for encoding velocity etc.
Is it possible to have an 8-bit RGBA anti-aliased render TOP and a chained 16-bit RGBA non-anti-aliased Render Select or Render Pass? For my purposes, the render TOP is a beauty pass and the render select is for encoding velocity etc.