CrashAutoSave.isolateIssue.10.toe (74.7 KB)
isolateIssue.10.toe (74.7 KB)
TouchDesignerCrash.2023.12230_2.dmp (512.5 KB)
Hi !
I would like to emit a bunch of particles by script depending on point number.
I found an easy solution :
I have a line with N points ; i select the point using a GROUP SOP, then inside the PARTICLE SOP, i set the particle number, to the size of the list of points , then i pulse() the Birth parameter.
In the joined file i add a button to activate the script
i would say 25 percent of time it crashes TD
i found a small workaround by add a running the pulse with a delayframe , but i reduce the crash rate, but still crashes …
i found a another workaround that works fine with 50 points , i create 1 particle emmiter per points … but as i aim 1K points .. not sure its a clever solution
Thanks for the help / advices
build 2023.12230