I have a Engine Comp which contains a tcp dat which is copying raw bytes to a script top. When I use these in a container on their own I can send the script top’s texture to an out and it contains the data as pixels that I’m sending from my server. The issue comes when I export that container to a .tox file and try to put it into an engine comp. I’ve included a couple of other OP outputs to ensure that the issue is specific to the script top. Has anyone run into this issue before? How would you advise? Thanks for all your help!
container_tcp_script.tox (2.9 KB)
Note this is a continuation of another thread left here Receiving a jpg from remote machine - #6 by raganmd