Hello TD Community,
at the moment Im learning to convert shaders from Shadertoy and I cant seem to fix this one. The nVoid guide doesnt help and i have watched all of Vincet Houze Tuts on Youtube. Still cant fix it.
Found a thread on Khronos but cant wrap my head around it.
forums.khronos.org/showthread.php/75821
Its clear Im new to this but I dont want to give up.
If someone could spare a minute and look over this.I would be very thankfull.
Im fighting w/ this one:
shadertoy.com/view/4s23DG
My results:
Vertex Shader Compile Results:
Compiled Successfully
Pixel Shader Compile Results:
0(113) : error C7505: OpenGL does not allow swizzles on scalar expressions
0(113) : error C1031: swizzle mask element not present in operand “xy”
=============
Program Link Results:
Fragment info
0(113) : error C7505: OpenGL does not allow swizzles on scalar expressions
0(113) : error C1031: swizzle mask element not present in operand “xy”
(0) : error C2003: incompatible options for link
Kind regards
Simon
2D Vector Field Flow.9.toe (5.69 KB)