I’m super new to TD and would like to find out how I could export the geometry i’ve created, into Houdini.
Here’s what i’ve found and understood so far:
I should be able to right click and save geometry as .geo or .bgeo - however, the only option is to “save component as .tox”. I’ve tried to find ways to convert that into .geo/.bgeo/obj/anything but i just cant.
There was this (custom .OBJ exporter), about running a script after to save as .obj, but after downlaoding the file, i have no idea how to run it.
I’ve managed to export the form from CHOP to SOP but that just gave me a wireframe of the paused geometry and not at all the colour and the details on the geometry I see.
I would really like to just export the geometry as it looks in the viewer, as a 3d object into Maya or Houdini or Rhino or Grasshopper or C4d or Blender basically any 3D software, i’m not too fussed.
I’ve really tried, please help. Here is the file if you’d like to check it out.- oops, ‘new users arent allowed to upload files’
However, I am trying to export my geometry (picture 1 with the colours), and when I right click on it, it only shows “save component .tox” (picture 2).
I tried converting the CHOP to SOP and exporting the Chopto and that gives me the option to save geometry as .bhclassic and .fbx but it only exports the wire frame of the geometry created. (picture 3)
I would like to export a metaball geometry i’ve created in obj or any other type of 3d extension…
I have tried with the obj exporter, which works really well with simpler geometries, but doesn’t work with metaballs…