Expose custom params from within instanced geom


I have some instanced geometry that is made up of a sphere and a noise CHOP and I would like to change the seed for the noise so that all my instances have a different noise seed.

Is there a way I can expose that param so that I can set a value per instance? Just like the instance tab where you can set the position, rotation…


Instancing geometry is exactly that - it displays multiple instances of the same geometry object - which is also why it is so fast. What you want is to show lots of different geometries, look into the Replicator COMP to create multiple Geo COMPs. Then you can set the noise seed in each COMP to its parent().digit for instance. See some examples of Replicator COMP in Help-Operator snippets

Of course, that makes so much sense! Thanks a lot, it works a charm.