Hi all!
i’m trying to work with facetrack chop and sop.
All is working… but if i try to filter data of facetrack chop and connect the sop operator with filter/lag node, give me back an error “facetrack chop not found”.
so… there’s no way to smooth data!
Suggestion?
it’s currently not supported - see my similar question here and @robmc 's answers below:
it’s working great on my machine using RTX2070, great stuff to experiment with - so far we had to pay a hefty license fee for a facetracking SDK with very similar features, so I’m curious to see how this version holds up.
@robmc I tried to filter the Facetrack CHOP data to make the SOP movements smoother - but I noticed I’m only allowed to reference the Facetrack CHOP in the Facetrack SOP. I’d like to put some Filter CHOPs in between (different filters on different face parts) and then referenc…
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