Currently fbx wise, we can only export mesh data.
Extending the fbx export features with embed material + texture could ease the work for
many of us.
I assume its on the road map…
also mention here it again, GLTF :
Keep up the great work.
For the time being i`m using blender hack with small script and TD component to
combine texture and mesh data from touch into gltf\fbx.
if possible i will share this solution soon.
here you can take a look how it done with blender :
docs.blender.org/api/blender2.8 … port_scene
Wondering if you still have this and are willing to share. ‘Asking for a friend’