Fbx texture issue

Hi. I am trying to import fbx tree models into Touchdesigner but I am facing a problem with the texture. All if them are black when imported, I tried to reupload the missing texture images and reconnect them and tried to make a material from scratch and assign it to the geometry (I used these two methods with each tree in the screenshot).
The texture is still either not showing (like the right tree) or looks appears distorted or incorrect. Is there a way to fix this issue?


Did you figure it out? I am facing the same problem. Attaching the NORMAL MAP to the texture makes the Geo COMP mesh black.