Feedback loop not working

Hello,

I’ve been working on a project, where I have multiple pointclouds, that are supposed to switch into another. I have been trying for quite some while, to bring into the pointclouds some generall movement. I’ve seen in many tutorials, that people have achieved this by inserting a feedback - noise - add loop, but for some reason this is not working for me. As soon as I insert a feedback loop, my animation stops playing and results in a black screen, not only for the pointcloud that I have applied this to, but to all.

Below are screenshot of my current feedback loop, as well as my generall set up, I hope it might make it easier to understand what I’m working with. I would be gratefull for any help! :slight_smile:


this is inside base 1 and is connected to the lfo, so that between the switche the morphing transition is smother

Hi @KRISANDERS,

could you share the settings of your Noise TOP? Maybe there is something to discover there.

cheers
Markus

Hello :slight_smile:

this is how it currently looks like:

and this is my generall setup

Hi @KRISANDERS,

from the screenshot it looks like it is working?

cheers
Markus

Something is definitely happning now, as to before, but I have been trying to follow this tutorial: (1) Pointclouds (without lidar) Tutorial | TouchDesigner - YouTube and in there he somehow achieves, to not affect the whole pointcloud, but more of the edges. I think its because of the threshold, but it doesnt work the same for me unfortunatly.