The sample rate of objectCHOP always shows 60fps even if I changed the project framerate from 60fps to lower fps.
This problem causes the low accuracy calculation result on further process. Please take a look at objectCHOP_resample_test.toe
.
objectCHOP_resample_test.toe (10.9 KB)
Thanks,
Motoi
Solved: When you set Output Range: Current Time Slice
, then the objectCHOP’s rate became same to me.time.frame.
I don’t know this is whether a specification or bug. Although I think the rate of objectCHOP should be same to me.time.frame by default because this is hard to notice.
JetXS
October 11, 2022, 8:01pm
3
Hey @motoishmz
Thanks for the file and testing.
I feel like there is something odd so I’ve logged an issue with a developer for confirmation.
Thanks,
Michel
1 Like
rob
October 13, 2022, 5:39pm
4
It should match the timeline fps in all cases.
This is now fixed in builds 2022.29390 and later.
Cheers.
1 Like