Hi all,
working with Ambix encoding from the new amazing Audio Render CHOP I’ve noticed some problems probably related to camera-source position/distance;
Output should be HOA 16 channels WXYZ,RSTUV,KLMNOPQ in SN3D format representing a full 3D sphere; while the first 8 channels are ok, the latest 8 can touch values such as 40000 or higher that is not suitable for any ambisonic related format.
related .toe attached
TD Version: 2017.35560 Experimental
OS: Windows 10
Test_Item0_AmbiX_23DIC17.5.toe (56.2 KB)