Using TouchDesigner Experimental 2019.11370 on macOS
The collision messages coming out of the Bullet Solver CHOP are never accurate. It either misses a collision, activates when there is no collision, or all objects send a collision message at the same time. When the current frame rate goes lower, it gets even more inaccurate. Doubling the simulation sample rate doesn’t seem to improve it either. Lots of flashing on and off of all objects at once.