FIXED: Crash when deconnecting the GLSL TOP from its Shader Text DAT

maybe its not a bug … but maybe it would be better to write out an error if the GLSL’s Text DAT is deconnected.

i often change them and the system often crashes when i deconnect … so i have to be very carefull (what iam not always) :wink:

h

Hi @hp3007,

normally that should be how it works. After removing a DAT referenced in the GLSL TOP, you should be seeing an error.

Does the crash result in a .dmp file or something else you could share with us so we can see what causes the crash?
Also what version/build of TouchDesigner are you working in?

Cheers
Markus

here touchdesigner crashes as a whole. in case of the op is set to “Compute Shader” …

Hi @hp3007,

thank you - I can replicate and we’ll get that fixed.

Cheers
Markus

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This will be fixed in the next build we post, thanks for the report.

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