FIXED: Hard to click on connectors

Hi,
is it just me, or clicking on connectors got much harder (meaning it does accept the click in a smaller area) in latest official build? :slight_smile:

Hey @monty_python

I reported the same thing internally.

If you could share all the specs on your system such as screen resolution, number of screens, DPI and such, that’d be great.

Input maybe as well - type of mouse, if you are using any specific app that handles macro and such…

Thanks,
Michel

Hi @JetXS,
sure - I have only one monitor active with 3840x2160 resolution. I use 1.5 scaling (150% in settings app). In case that matters I am using Dell Mobile Workstation 7710 (display port output is connected and internal monitor is disabled). It has NVIDIA Quadro M5000M (driver 537.13). It is running Windows 11 with latest updates applied. I am using just a standard USB mouse, with no special configuration on my side (I am not using any app to handle macros and such).

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@monty_python

I feel like it’s only happening on OPs that are already connected.

Connecting a node A to B is fine as long as node A or B are not already connected to something.

It’s difficult to tell, so any feedback is appreciated if you are feeling this is what is going on as well.

I haven’t realized this at first, but now that you mentioned it I feel like this might be the case (I recall that I have faced this problem when trying to click on connector which was already connected somewhere, but then I was surprised to see it working nicely for some other unconnected connector). I will try to observe this more tomorrow while playing with TD and will let you know what I find out. :slight_smile:

I have been testing this now and indeed it happens only when there is some wire present. Actually, it seems to work just fine on colored sides of connector (not the center), but the problem appears to be only with light center of connector (area where wires actually connect).

When there is no wire and I am going with mouse from left to right over some output connector, I see rollover the whole time (just like it should be). Also when there is wire present and I am doing the same thing over the colored sides of connector (not its center), I also see rollover the whole time (just like it should be).

However when I do this when the wire is present, and I am going from left to right over the light center of output connector, I lose rollover in the halfway in favor of wire itself. Therefore I feel like some priority got messed up and wire gets rollover sooner than it should?

In other words, I lose half of rollover space (the half which is closer to the edge) just for the light center of connectors. This space now incorrectly maps to wire rollover. Hope this helps :slight_smile: In case video would be better, feel free to let me know and I will show you what I meant.

@JetXS I have the same issue on my machine - makes it a bit hard to work fast :wink:

Win10, resolution 3440x1440, scaling 100%, nvidia driver 528.49
Mouse: logitech G300S

In build 2022.35230:
if you have a node with an outgoing wire connected, and you approach that node with your cursor from the right, at roughly the y-position of the outgoing wire, the outgoing port of the node does not rollover-lightup until you are on the left ~50% of that small square.on the right of the node. Instead the outgoing wire keeps being lit up, and therefore selected.

This does not happen on build 2023.10130

We identified the issue and we are working on a hotfix.

I can imagine how frustrating it can get under pressure when you have to work fast.

I’d suggest to downgrade and go back to the previous build for the projects where you can, if it’s really causing too much troubles.

Apologies for the troubles it’s causing.

Best,
Michel

Yeah @JetXS no worries I went back a build, so zero stress from my end, all good

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Don’t worry about it @JetXS, no problem.
In the meantime I have noticed similar problem and I figured it might be worth posting so you can test the hotfix against this too. If I try to move noise1 in following example I can’t - as I only get wire rollovers.
lets_move_noise.1.toe (3.9 KB)

I did succeed :face_with_open_eyes_and_hand_over_mouth::rofl:

But it was difficult indeed lol.

Thanks for the example.

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Hello,
I am also having the same issues, it happens the most when I have a node selected (highlighted) but then want to connect something else to something else. Even if I select that node its still difficult. i find it easier to connect from an outlet to an inlet.

Mac Book Pro 16 inch 2021
Apple M1 Max
os Ventura 13.5.2 (22G91)
This happens both on my laptop trackpad and laptop screen
and when docked with a 1920x1080 dell SE2719H display, with a Logitech M510 mouse.

This is fixed in 2022.35280 which is now available.

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Hi @ben FYI being on 35230 you don’t get the “New Release” nugget/button on the top right for this release.

I think that was some caching or something, can’t reproduce it now.