TD 2022 on Win 10 crashes when trying to view normalized split on Texture 3D.
Hey @monty_python
Thanks for the report.
Was able to reproduce and I logged an issue for a developer to look into it.
Best,
Michel
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This will be fixed in our next release. The normalization step doesn’t work on 3D textures, so the textures will still be split by channel, but not scaled.
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