FIXED: Text TOP reverts to 2x anti-alias Win 099 2017.15400

On first cook, Polygon anti-aliasing on the Text TOP always degrades to 2x when the toe first launches (perform or network editor) even if you have the anti-aliasing par set to something higher like 32x. The parameter itself is persistent, it doesn’t appear to have 2x selected, but the quality of the result is equivalent to 2x until you do something that forces the Text TOP to cook.

Been like this on at least the last build or two as well ever since polygon rendering got fixed here for 2017.14560+
viewtopic.php?f=12&t=10889

2x doesn’t look very good and Text TOP is still used pretty ubiquitously by most for better or worse. :laughing:

Probably an easy fix for this though, I presume. Thanks!
text_top_2x_aa_bug.toe (4 KB)

This is now fixed. The fix was actually largish, so it won’t make it out until after the next 30000 build is posted. So the, build after next of 30K