FIXED: TouchEngine processes persist after closing main app

I am working on a project (GitHub) with 6 Engine COMPs. 4 of them run inside of another. #enginception

The Engine COMPs behave for the most part, however I’ve noticed over the last several weeks that even in 2020.24520 (Windows 10 x64), many TouchEngine processes never shutdown; even with the Keep Alive par set to False. This sometimes adds up into hundreds of 30MB idling processes.

To replicate: open up the project, wait for all Engines to launch (<20 sec), close it, and open up Task Manager, and you’ll probably find runaway processes similar to above.

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Hey Dylan - great to see the Engine COMP being put to creative use. Sorry about this - those instances should absolutely clean up after themselves. We’re taking a look…

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The man, the myth, the legend… all good and thanks for looking into it, Tom!

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Happy to report that this is fixed in the next 20000 release.

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Hi @dylanroscover, the currently posted 2020.26630 has the fix for this, wondering how it works for you, let us know if they all shut down properly for you now.

Hi @ben, looks like this is working over here. They shutdown correctly now. Thanks heaps!

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