FIXED: Unreal Build fails with touch Engine

Hi

Using unreal 4.26.2
Visual Studio 2019 16.11.2
Touch Engine 0.9.2

Get the following error when packaging for Windows.

D:/Unreal_Projects/TasalliMaster/Plugins/TouchEngine-UE4_0.9.2/TouchEngine-UE4/Source/TouchEngine/Private/TouchEngineDynamicVariableStruct.cpp(1328): error C2065: ‘DropDownData’: undeclared identifier

Is this user error or a bug?

Thanks

Nick

Hey @technickirl

Did you download the release package of the plugin or cloned the repository?

Can you share the build log and build command you used?

Thanks,
Michel

Hi

Downloaded release package.

If it helps the project is quite small just now so I could send it to you?

Yes please .zip the project and send it to us via dropbox or wetransfer, support@derivative.ca

Thanks,
Michel

For reference (solved by email) - Plugin version 0.92:

The plugin cannot compile currently when the build configuration is set to NOT include the editor. At the moment, the only way to compile the plugin with the project is to use an Editor configuration.

An issue was logged to our tracker for a developer to look into it.

More details about configurations are available at the following links:

More details were added to the documentation to help users compile the samples with Visual Studio: GitHub - TouchDesigner/TouchEngine-UE-Samples: A sample project relying on the TouchEngine-UE plugin.

Best,
Michel

Hello,

The issue described above is now fixed in the latest version of the plugin (v0.9.3)

Best,
Michel