I’m creating a custom operator with two inputs. I’m testing it as a custom operator, NOT a c++ chop.
If I wire only one connection into its second input, it crashes on “inputs->getInputCHOP(0);”
In this case, isn’t getInputCHOP(0) supposed to return nullptr, and I should therefore try to do getInputCHOP(1)?
Wrapping it in a try/catch doesn’t prevent the error. Thanks for any advice/best practices.