Hey Bruce the SpacePilot comp that I posted a while ago has it. As well as the first person cam Ben posted.
I remember you and another user had a problem with my SPP component. A roommate of mine had the same problem last year which we figured out. It seems all the 3d Connexion devices output an instantaneous value when the controller is moved. 0 - 1 and then will fall back to .5 when not touched. The Space Navigator (not the wireless) on the other hand outputs a continuous stream of values that just add or subtract from previous value, which I’m sure you know if you have one. If you want to check out the component that I uploaded a while ago you can just insert a slope chop right after the joystick CHOP and then delete the existing math CHOP that zero’s the rest value. So your rest value is now zero.
To set it up you need to accumulate transformations. The object CHOP does this by using a Reference COMP and a Target COMP. The values coming from the controller need to be setting the targets position then the difference between the reference and the target needs to set the parent of the target’s position.
Rather than find that old comp I just uploaded the core comp doing what I just described. It should be relatively easy to get the SpaceNav using it although it might require scaling, flipping and swapping the axis to get the desired directions. You can export out1 to your cam or just use it’s cam1 for your render.
FlyCamExample.toe (6.05 KB)