Fog parameter in Light Comp

Hello,

Ive finding out the great performance of the Fetch chop. :smiley:
It can read out all the parameters off a Node.

So I choose the Light-Comp in the Fetch Chop and so I can reading out all the parameters.
It looks like there are a few parameters for the Fog. But I didnt found these parameters on the Light Comp

Is there a Fog options inside the Light Comp? I would like to create a volumetric light source. Lights white a beam like there is a fog.

The display of these parameters in the Fetch CHOP is an oversight as they are not used in the Light COMP. It due to the fact that the Light COMP is derived from the Camera COMP which has these parameters. We’ve logged it as a bug to fix.

Thanks