Fullscreen in touchplayer

I’m having a strange issue where when my project is launched from the node editor in perform mode it correctly fills a monitor, but when it is launched in touch player the content doesn’t fill and instead runs at its full size causing it to not appear correctly on HD displays (content is built in 4k).

Also is there an easy way to get python libraries loading correctly for touchplayer users?


Are you able to share the .toe file that is failing to start with TouchPlayer correctly?

I am unfortunately unable to share the file but I was able to solve it by using a monitors dat and referencing it in the “opening size” portion of the perform node.

Is there any chance you know how to solve my python library issue or should I make a new post.


A separate post would be best for the Python question, so eyes that know about that will see the topic.

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