I’ve been playing around with Touch for a few months now and I’m starting to get my head around a few ideas. I’ve noticed that people are using touch for visuals with some basic interaction, but not many games. Should I continue to dig into touch for these purposes or would it be arguably better to use something like unity or processing.
I’m having a bit of trouble getting my head around how I should handle game logic. Should I be handling this through python or C++ within touch? An example of the “proper” way to handle logic in touch would be helpful, something as simple as a pong game would help me get my head around how people are handling things.