Getting texture from UE to TD without frame drops

I would like to get UE render to TD (editor), but I can’t seem to figure out how to do so without hitting frame drops caused by synchronization issues. So far I have been trying some spout solutions, but since TD and UE aren’t synchronized, texture is sometimes delayed - causing unwanted jitter during movement.

Therefore I have been thinking about using TouchEngine-UE4 Plugin as a middleman for this purpose. I am guessing that TouchEngine-UE4 Plugin is somehow synchronized to UE. I wanted to ask if there is a way of also synchronizing TD to external TouchEngine process? I guess there isn’t, but I wanted to ask in case I am missing something.

I have been also thinking about genlocking both UE and TD to same reference signal (AJA / Blackmagic) as it might help with this issue, but since genlocking isn’t yet available in TD I am trying to find some other way around this. Thanks.

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