Glitches when rendering in fisheye

Hi,
I need to render a project in the fisheye format.
I have been experiencing many glitches that look like a long line accros the screen, whenever the shape that is rendered is close to the edge of the circle. It happens a lot. Here is an example (the glitch, and the frame after)

Any fast workarounds, as I am on a tight schedule? Many thanks!

Hey @KaminskaVisuals

Thanks for the report.

Unfortunately, I am unable to reproduce so far.

Do you mind sharing the specs of the computer being used: what OS, what graphic card, and driver version?

Additionally, if you can share a small sample file showcasing the issue, that would help.

Thank you for your time,

Best,
Michel

Is it potentially a texture issue? You mention it only happens when something is close to an edge, which is where I typically see repeated texture issues. I posted my solution here: Why does this texture wraparound issue happen? - #2 by matijaerceg