Glsl crash that occurred once but then started spreading?

Hello! I was doing some heavy glsl stuff and my TD crashed. Then it started crashing whenever I opened the operator catalog. Now it’s crashing shortly after the program opens even when I am not using anything involving glsl. Anybody seen anything like this? I’m running windows with a 3080 and have recently upgraded to the commercial license. I was also using T3D when the crash first began. Here is a picture, thank you!

Hi @abutch,

the increased frequency of crashing is weird. Can you see if your video card drivers are up to date? Also what TouchDesigner build are you working with?

cheers
Markus

Hey, I think you may be running into this bug, that seems to have appeared with the newest drivers:

What driver are you running, and are you able to downgrade to the 55X.XX series?

I am running NVIDIA studio driver version: 572.16 and my build is commercial 2023.12120. Yes it looks like I could downgrade to the 555.99 series, i will try that and let you know if it works! thanks.

Can you tell me the exact specs of your computer. Is it a laptop?

Yeah, it looks like the old driver has fixed the problem. Here are the exact spects of my laptop

MSI Stealth GS66
|Processor: 12th Gen Intel(R) Core™ i9-12900H 2.90 GHz|
|Installed RAM: 64.0 GB (63.7 GB usable)|
|System type: 64-bit operating system, x64-based processor|
NVIDIA Geforce RTX 3080