Hi!
I’m trying to import this shadertoy (from the master Inigo Quilez) to touchdsigner: Shader - Shadertoy BETA
Works all good except the texture. I’m learning glsl and raymarching so I’m a little bit lost.
I’m doing something wrong with the sTD2DInputs to create the texture because is visible only on half of the object.
Can someone help me with this?? I made a simple version of it to test.
shadertoy.zip (53.9 KB)
This same simple version of the code is working well on shadertoy.com…
Thank you very much!!