Glsl wind vector Shadertoy effect migrate problem

I’ trying to migrate the shadertoy effect(Shader - Shadertoy BETA) to TD. everything Compile successfly. But the effect is far from expected. Did I miss somthing? Thank you.shadertoySample.toe (8.2 KB)


shaderToy

my result.

1 Like

Great job! The reason it is not progressing fast is that the iFrame uniform in bufferA is meant to be counting forward with each frame that passes.

I added the expression absTime.frame to drive the iFrame uniform and I think you’ll find it behave more as you expected.
shadertoySample.4.toe (8.2 KB)

Thank you Ben! It’s trouble me a long time. How could I never have thought of that. Thank you very much.