Grid points on FBX/OBJ plane model

Hi!

I need to scatter points across an imported FBX/OBJ plane model, so i can move the points in GLSL.

Ideally, i wanted to use a Grid Sop to put its points on the FBX/OBJ, so i can control the amount of points by rows & coloumns.

I tried the boolean, but it doesn’t worl.

Anybody who has a suggestion or workaround?

Thanks a lot!

There isn’t a SOP that simply scatters points (yet) like in Houdini. But I recall in this workshop by @satoruhiga about extending the capabilities of TouchDesigner there is a C++ vs Python example of how to scatter points on a SOP.

The tutorial is in Japanese but follow the link to the example files in the description and just download it. Inside you will find a scatter SOP. This is an amazing resource by the way, great techniques were taught in this workshop and I recommend digging through the whole example file just to see some of the possibilities!

Thank you so much Ben. Amazing feedback - really appreciate it. Been through japanese tuts before, so no problem. And yes, an implemented scatter SOP would great.

Thanks again :slight_smile: