Help with Dynamic Rorschach Effect in TouchDesigner

I’m working on creating a dynamic Rorschach effect in TouchDesigner that evolves over time using noise, feedback, and displacement. Here’s what I’m aiming for:

  1. A symmetrical, inkblot-like pattern based on noise and mirroring.
  2. Randomized behavior (new patterns every time the project runs).
  3. Evolving visuals using a feedback loop.

Maybe someone know how to get this deisired rorsachach effect

Try with a noiseTOP with the parameter like period = 4 and exponent = 0 and then add a tileTOP. In the tileTOP you go to tile Parameters and turn on flipx flipy and reflectx and reflect y. After that you can multiply it with a nother texture to get finer details in it.

I actually made a Rorschach pattern patch just a couple of weeks ago! Have a look:
rorschach.toe (4.5 KB)

Just change the seed in the Noise TOP to generate a new pattern or animate the noise transform to have it smoothly change over time.

Thanks for that , I will have a look!