I’m working on creating a dynamic Rorschach effect in TouchDesigner that evolves over time using noise, feedback, and displacement. Here’s what I’m aiming for:
A symmetrical, inkblot-like pattern based on noise and mirroring.
Randomized behavior (new patterns every time the project runs).
Evolving visuals using a feedback loop.
Maybe someone know how to get this deisired rorsachach effect
Try with a noiseTOP with the parameter like period = 4 and exponent = 0 and then add a tileTOP. In the tileTOP you go to tile Parameters and turn on flipx flipy and reflectx and reflect y. After that you can multiply it with a nother texture to get finer details in it.