I have experience in creating procedural textures in TouchDesigner. However, I’m interested in learning how to apply these textures to imported meshes, including how to perform custom UV transformations. Following this, I want to export the textured meshes from TouchDesigner for use in other applications.
I find TouchDesigner to be a flexible tool for procedural texturing, which is why I’m keen on integrating it into my texturing workflow for production. Although I’m aware that there are other software solutions specifically designed for texturing, but personally TouchDesigner offers me more control that I need.
I would appreciate any guidance on how to achieve this.