channel blocky display in channel view and in chop’s tiles. but in high sample rates.
eg, Create a default Oscillator CHOP, followed by an Audio Chop and the latter to a Trail CHOP. the trail chop chan display will show a smooth sine wave, but the others will appear quantized.
The reason I’ve added the audio chop is 'cause my doubt is regarding the audio out signal, is it being quantized? High pitch sine waves sound a bit square waved, but maybe that’s a natural phenomenon.