Houdini CHOP over Network to TCP/IP DAT

Hi guys
Im trying to export channel value from Houdini to TD in realtime over Network node in CHOPS in Houdini.
In TD with TCP/IP DAT Im receiving some data but I dont know how to convert it in to normal value and channel name

Houdini_to_TD_Channel.toe (4.2 KB)
Some one can explain me please how to do it?

if you use oscin chop, you would have name and value

how are you sending your data in Houdini ?

also check the pipe CHOPs, they should be present in both apps.

Thank you guys!
I tried to export data from Houdini over midi, over pipe out chop and over network chop.
In TD I tried to catch it with osc in dat, tsp/ip dat, osc in chop and pipe in chop.
Only tcp/ip receiving something. Midi over virtual midi mapper also working but midi have to small resolution for transferring values.
I haven’t found any tutorials or example files in internet about real-time transferring data from Houdini to TD. If someone can do it- would be grate. Because its definitely should work.
Currently I im using HoudiniOSCExport otl GitHub - satoruhiga/HoudiniOSCExport
It works well. So Im pretty happy with it. Dualshock4 + Houdini Gamepad Camera + HoudiniOSCExport + TouchDesigner + Kinect Azure on Vimeo
But should be some other way to I guess.
p.s. when I was searching info about it I also found this tool for Houdini + Midi
Houdini Music Toolset (HMT) Introduction on Vimeo Really amazing