I am a user who is somewhat proficient in touch designer.
Now I’m studying Houdini.
Can I make the work made by Houdini by linking it to the touch designer’s real time?
I know that maybe notch is already doing it, is that right?
And I wonder how big the possibility of notch is.
I’ve always been frustrated with many parts of glsl, but can I solve it if I study notch?
Well, Houdini isn’t real-time by its nature, so maybe you could explain what you are trying to do specifically? As far as I know Notch doesn’t have support for Houdini Engine, but you can export geometry from Houdini into both TouchDesigner and Notch.
You might find this interesting https://derivative.ca/community-post/houdini-engine-touchdesigner-proof-concept/63847
thanks for reply!
The link you shared to me is really cool.
What I want to do is to create great results such as laymarking or Vincent houze’s work without glsl in touchdesigner.
Ultimately, I want to have an audio visual or media art exhibition.
I am already working on audio visual as a touch designer, but I felt the limit in cpu so I studied glsl to use gpu, but it was too difficult for me.
I heard that if I use notch with touchdesigner, I can make various works using gpu without glsl. I wonder how much this will be possible.
Also, I wonder if it’s possible in touchdesigner & houdini.