How to draw a basic bezier spline curve

Can some please explain and provide an example of how I can draw a basic bezier curve.

I’ve read through this but can’t figure how to actually build it in TD.

I’ve been trying to use the datto sop to draw from a table of points but I don’t understand how I can specify which points are on-curve points (breakpoint?) and which are off-curve points (control vertex cv?) then see the visualisation of the bezier spline curve.

It would be helpful to understand how to do this for a Quadratic spline (degree 2, order 3) and Cubic spline (degree 3, order 4).

Any help is appreciated!

With this method, you’ll want to create polygons instead, and then use a Convert SOP, to convert those polygons to Beziers.