How to procedurally merge replicator-generated POP geo? Select pop with wildcard expression doesn't work

Hi,

I’d like to create a drawing surface using mouse interaction over a Panel composed of line strips generated in POPS. I’m using insideu and insidev to trail my mouse position and then a CHOP to Pop to convert the trails into strokes. To create unconnected strokes, I’m doing this Chop to Pop conversion in replicators. I’m pretty sure I’ve sorted out everything except I’m not sure how to merge the outputs of all the replicated pop networks into 1 geometry container.
Pattern matching with [op name]* doesn’t seem to work.

split channels by click_question-251104.toe (13.0 KB)

Apologies if this is an obvious question. I’m a moderately experienced TD user but this is my first time working with the replicator so there might be some small detail I’m missing.

Thank you!

Cannot see your merge expression, but my bet is you are referring to collectstroke* which by itself would just refer to COMPs and not the POPs they output which would be collectstroke*/out1

I believe that if you were convert your baseCOMPs to geometryCOMPs and enable the display and render flags on the last POP inside you can also in theory just use the hierarchy of geos to “merge” all of them (ie: put the replicator system inside another geo).

@flowb @function.store

Thanks very much for thinking this through with me! Turns out it was an even sillier mistake on my part. I had just misspelled the operator name in the expression :man_facepalming:

Thanks again!