Over the last year we’ve been experimenting with the HTC Vive VR system. It’s been real fun. Now we’re excited to pass along our development environment so you can get off to a quicker start building your own VR experiences.
Also included is a fairly long guide to understanding how to use the system. Its a little deep but some very important concepts are introduced like parent shortcuts, tags and 3D ray casting / render picking.
This system and documentation is just getting started so please think of it as an alpha release. Post comments and suggestions on this thread and stay tuned for updates as well
Happy Vive-ing everyone ,
Get latest version here…
As of June 22 2017 there is an Oculus version of the environment as well.
As of July 6 2018 this system has been added to the TouchDesigner palette as the folder TDVR. This latest component attached here supports both Vive / OpenVR and Oculus. Just set the HMD component and Controllers component to the correct device on the custom parameters.
The zip has a PDF doc inside.
TDVR.zip (2.11 MB)