Instance in geo using Texture 3d TOP

Could be a new big jump for the instancing in geo via top, introduce an easy way to pass texture3d as instanced texture.

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So after reading one slice it moves onto the next one? Seems very reasonable. I’ll add it to my todos!

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yes the idea is could create 1 frame per slice on 3d displacement commonly i did this via glsl, but this could give an interesting speed-up to the process and nice effects mixing with the time-machine TOP:)