hi, im trying to instance a few different 3d models and put them in order on a circle how can i do that for now i just want the sop objects to align on the circle but for later will want to add textures
Hi @off.fear,
generally speaking instancing only works for the same 3d object. If you want to instance various objects onto a circle, lets say a Torus and a Sphere, you would have to create 2 instancing setups selecting out the points for each one that the shape should be copied onto.
In my example below I’m using a Group POP for simplicity and create a point group via the pattern function to select every second point. Then with 2 Delete POPs remove every point in the created group as well as the inverse in the second Delete POP. Those are then used as Instance OPs to the 2 Geometry Components.
It might be worth mentioning that the Copy POP now can be used in a similar fashion and will give you more options to transform and manipulate the resulting geometry after copying a shape onto the circle.
Hope this makes sense
Markus
