I have a particle system with some pointsprites, and some times when i load up the sprites will only render when they float over a piece of geometry,
some times when i load up it will render everywhere,
the same thing happens with the blending trancparency on objects, some times when i load up it will just turn the objects black
and others it will show it as normal
right now i cant get the particle system to render everywhere again,…
the second image i turned on “write depth values” to show you where they sprites should be…
any ideas?
thanks