Kinect Color Point Cloud on Mac

I’m new to both TouchDesigner AND coding in general- let alone GLSL. But I’ve managed to get my Kinect v2 working in TD on my M1 mac via Open Frameworks Syphon which gives me the RGB, Depth and IR feeds - but utilizing the color point cloud option of the Kinect TOP is really what I’m looking to take advantage of. Wondering if it’s possible based on @mji 's Point Cloud Texture scripting to get the same result - but I’m having a hard time following along with those posts about how those scripts were implemented prior to the Kinect TOP adopting them into its UI.