Kinect content jumping - adaptive homing is off

Hi

I am using the kinect v2 point cloud and instancing however in my render TOP the viewport changes size based on the person size, so it is very jumpy and moves in and out based on my movements. It looks like adaptive homing is on however I have turned it off everywhere. It appears to only start doing it in the render top. I will share my file but I am wondering if there are any obvious things I should check?
here’s a gif to show what it looks like
personicekinect
gravel-ice-person-kinect.2.toe (9.3 KB)

Hi @tarapattenden,

without having a kinect to look at it but what is causing the jumping might be the Limit TOP “limit1” where you are normalizing the incoming values. The value range in the input of the limit is most likely changing a lot causing this.
I would try to scale the pointcloud instead using a Point Transform TOP.

cheers
Markus

Thanks Markus, I will check that out when I’m back at the kinect

That fixed it! Thanks Markus.