Kinect Cursor Interaction to Change Wall Images

Hello everyone,

My team and I are trying to develop an interactive projection wall for a project. Right now our prototype utilizes a Kinect that detects the user’s right hand with a cursor object. When that cursor collides with an image on the wall we want that image to change while the others remain the same, but are unsure how to create this interaction.

Any help is greatly appreciated!

if you have setup your scene in 3d you can use a Renderpick DAT or CHOP. If you set its strategy to “always” it will return the object (image on wall) when hovering at that location - feed the kinect/cursor position to its uv parameters.