I resurrected an older project that I have been working on and I have realized that I am running into the same problems that I had when I last worked on it.
I am using a Kinect for Windows v2 to track the positions of the users hands and I am using that to drive the position of a container on screen which contains an image of a hand icon. So as the user moves his/her hand around, the idea is that the hand on the screen would move around to match. I have this element working, but I have a couple buttons on the screen with rollover states, how do I trigger these rollover states as the hand moves over them? How do I also enable the user to click on the buttons using the hand closed state?
I would like to allow the user to “smudge” an image on screen in a finger painting fashion. So when the user closes his/her fist, any movement of the hand will cause the underlying image to smudge as if it was wet paint. Any suggestions on how I might accomplish this?
Thanks in advance.