I have an ultimate goal of learning how to apply a specific shader onto a kinect depth camera point cloud of myself, and am trying to learn the basics of GLSL shaders which I know touch designer is capable of using. On my research of how GLSL shaders work, I stumbled across some software called KodeLife that is a real time GLSL shader software.
I tried copy pasting some code from Shadertoy into touch designer, and I always got some error codes unfortunately. If I were to program a shader in KodeLife, would it likewise be incompatible? I’m a complete newb at this dipping my toes in the water, so any help is greatly appreciated.