Hello,
I’ve created a simple L-system with 4 separate “trails” growing randomly in 90° angles over generations. But reached a certain number of gens (255 in this example), the whole L-system acts weirdly, shaking as a whole. Hard to describe with words but you should see the problem clearly in the toe file below:
L-syst-bug.toe (19.8 KB)
Is that a bug or some sort of processing limitation I’ve reached?